Tag Archives: interaction

Angry Birds’ Revenge: The End of Nintendo

Complete video available for purchase at fora.tv At Gamification Summit 2012 in San Francisco, CA, Teens in Tech Labs CEO Daniel Brusilovsky declares that traditional consoles are dead for the next generation of gamers because they want games to be mobile and playable anywhere.

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Stanford’s Virtual Human Interaction Lab

Stanford’s newly renovated Virtual Human Interaction Lab was specifically designed for psychological experimentation in virtual worlds, says Associate Professor of Communication Jeremy Bailenson. “We integrate three virtual senses in a way that’s very psychologically persuasive — sight, sound and touch.” The state-of-the-art lab also offers a glimpse of the near future in household entertainment. “We’re [...]

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Improving the Quality of Instruction in US Schools

May 12, 2011 – Lee Shulman, President of the Carnegie Foundation for the Advancement of Teaching, leads a panel discussion with three other leaders in America’s push for advancement in the area of educational instruction. They discuss where the current quality of education in America is and the direction that they hope to see it [...]

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Infinite Reality: Avatars, Eternal Life and New Worlds

(April 29, 2011) Jeremy Bailenson shares his research on virtual reality, avatars, transformed social interaction, and related communication and psychological theories, as well as implications for citizens living in the digital age. Stanford University: www.stanford.edu Stanford Center for Professional Development: scpd.stanford.edu Human-Computer Interaction Seminar: cs547.stanford.edu Stanford Virtual Human Interaction Lab vhil.stanford.edu Stanford University Channel on [...]

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Social Media Research, Live on the Web

(May 6, 2011) Social media presents a new chance to answer old questions from the social sciences. Eric Gilbert shares his projects as an academic to collect data on interactions in social media. They range from exploring the theory of tie strength in Facebook and Twitter to showing people an abstract view of one’s current [...]

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Back to Basics: Making Pointing Accessible

(May 27, 2011) Jacob Wobbrock describes his research group’s efforts at rethinking how graphical targets on a computer can be acquired: from using goal crossing on the desktop, to building a suite of advanced cursors, to automatically redesigning the underlying user interface to maximize a user’s pointing performance. Stanford University: www.stanford.edu Stanford Center for Professional [...]

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Wearable Computing: the Next Generation of ‘Borg

(April 1, 2011) Thad Starner reviews the greatest hits of wearable computing and describes an unusual and surprising application currently being explored at Georgia Tech, where Starner is an Associate Professor in the School of Interactive Computing. Stanford University: www.stanford.edu Stanford Center for Professional Development: scpd.stanford.edu Human-Computer Interaction Seminar: cs547.stanford.edu Stanford University Channel on YouTube: [...]

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Make It So

(May 20, 2011) Nathan Shedroff and Chris Noessel explore how science fiction and interface design relate to and interact with each other. Shedroff and Noessel have developed a model that traces lines in influence between the two, and use this as a scaffold to investigate how the depiction of technologies evolve over time, how fictional [...]

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Human-Computer Telepathy, and Other Illusions

(April 15, 2011) Seth Raphael speaks about the history and interaction of magic and technology, and demonstrates how the many techniques of a magician can be applied to user experience to create the illusion of technology more advanced than its time. Stanford University: www.stanford.edu Stanford Center for Professional Development: scpd.stanford.edu Human-Computer Interaction Seminar: cs547.stanford.edu Stanford [...]

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Sharing Information in Rural Communities

(May 13, 2011) Stanford graduate student Neil Patel presents his dissertation, which explores the design and usage of voice-based social media for rural communities. Patel’s talk focuses on three questions: how to design effective user interfaces for navigating audio content, what community dynamic emerge and how to support sustained user engagement. Stanford University: www.stanford.edu Stanford [...]

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Designing in the Wild

(February 25, 2011) Yvonne Rogers discusses how “designing in the wild” is causing a new rise in discoveries and a new direction in computer science. She illustrates how these discoveries can be achieved along without the tensions and challenges that can arise when giving up control. Stanford University: School of Engineering: soe.stanford.edu Stanford Center for [...]

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Fish Get Ready For Sex In A Hurry

In African cichlid fish society, only the dominant male reproduces. But Stanford researchers have found that if the dominant male disappears, a subordinate cichlid can rise to the procreative occasion with stunning speed, having kept its reproductive apparatus idling in low gear for the occasion. Other species, including mammals with similar social structures from mice [...]

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